Simply city, now with fire

IMG_3818One of the interesting aspects of the original SimcIcon-64ity game where the disasters that randomly affected your city. I have started with one of these more interesting ones, fire.

Fire is great, because it can spread very quickly and is devastating. Even a small fire can really affect your city if it took out some important infrastructure such as power lines or roads.

Of course, fires can easily be controlled by buying a fire departments or two.

Simple City coming along, now with city stats

IMG_3820Icon-60To run a successful city, you need to get your hands dirty. And that means city statistics. You can’t have too many, so I have made a start on the stats. We will keep historic data on stuff such as population, crime, pollution and power use.

The all important unemployment rate is there, this will affect how quickly your city will grow, as well as how happy everyone is.

You can see a few dips in the population growth, which is a bit of a worry. This was due to me testing out the fire effect, and letting it run. It didn’t take much to get out of control

Simple City is out soon

Icon-60Started work on a new game, a clone of SimcitySimpleCity300x300bb v1. This is the old 2d version, the very first version that came out on the PC. Getting the graphics and UI working was the easy bit, and you can see the progress after just a few days in this screen shot.

So far, you can build a power plant to power the city, residential, commercial and industrial zones, as well as a police station and a fire station.

You will also need roads to connect the residential to everything else, as well as power. If a location does not have residential access and power, it can not function, just like in the real world.

So far it is quite fun working on it.